AI Insights · Timothy · October 2025
Top 5 Co-op Games Performance in Australia Q3 2025
Explore the Q3 2025 performance of the top 5 co-op games on a unified platform in Australia, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the performance of co-op games in Australia showed varied trends across downloads, revenue, and active users. Here's a closer look at the top 5 co-op games, based on data from Sensor Tower.
Last War:Survival from FUNFLY PTE. LTD. saw its weekly revenue peak at around $605K in early July, followed by a gradual decline, ending the quarter at approximately $405K. Weekly downloads increased steadily towards the end of the quarter, reaching about 10.2K in late September. Active users showed a similar trend, increasing from 39.8K to a peak of 67.4K mid-quarter, before settling at 56.4K.
Whiteout Survival by Century Games Pte. Ltd. experienced fluctuations in revenue, with a notable peak of $445K in mid-July, closing the quarter at $250K. Downloads remained fairly stable, with a slight increase to 13.2K by September end. Active users grew from 80K to 88K, showing resilience through the quarter.
Roblox maintained a strong revenue growth, finishing the quarter at $326K, up from $262K at the start. Downloads displayed a consistent upward trend, culminating in 56K by the end of September. The game also sustained a high number of active users, fluctuating around 2M throughout the quarter.
MONOPOLY GO! by Scopely, Inc. had a varied revenue performance, peaking at $327K in mid-August and closing at $305K. Downloads saw a significant boost, reaching 10.4K in early September. Active users initially declined but rebounded to over 107K mid-quarter before dropping to 72K.
Township from Playrix demonstrated steady revenue with a peak of $272K in mid-July, ending at $217K. Downloads increased towards the quarter's end, reaching 25.2K. Active users fluctuated, starting at 153K, peaking at 178K, and closing at 171K.
For more detailed insights, visit Sensor Tower.